- Napoleon Bonaparte (1769-1821)
I don't want that to happen to this game. =/ The game is just lacking some Style, so to say. Sure, you have the powers in it, but there is an essential peice in a game that makes a person play it...
Why do people play Urban Terror so much, even when the guns are so inaccurate, and there really isn't a point to it?
Why do people still play the Original Super Mario?
Why do people dream about Doom 3 or Half Life 2 being released?
Because of style. =) Batmite, you have the concept of the modification down pact; however, you lack the flowing style that is needed to connect everything together. Imagine if you must...
Artistic work with Charcoal, essentially you only have two colors, white and black. The two contrast each other greatly, and often times do not find a harmony within each other. Yet, with the use of a blending tool, you can create dynamic gradiations between the two, creating a peice of art.
Regretfully, SoH is the equivilant to a Charcoal peice that has yet to be blended together to accent all the points that are great about it. You have Normal Q3 gameplay, contrasting with the unique powers within. The contrast is too great, and causes a turn off to players that fall upon it. Only with alterations to the feel of the game, by blending elements together, can this game become what you want it to Batmite.